Macbook Pro or desktop units aside of Mac Minis will however have an AMD dedicated GPU. Lots of Apple hardware comes with Intel integrated graphics only so their gaming capabilities are limited. Metal API is efficient just like DX12 but also works for older Intel hardware where as on Windows to use DX12 in WoW we would need Skylake or newer. WoW on macOS supports only the Metal API so if you have older hardware Boot Camp is your only option and playing via Windows - although if the hardware is really old it may not be supported even by Windows client or have way to low performance. Nvidia isn't that welcomed and even though GPUs are supported the Metal drivers for Pascal and newer cards are not available since macOS Mojave. As wikipedia lists - on macOS Metal supports Intel HD and Iris Graphics from the HD 4000 series or newer, AMD GCN, and AMD RNDA GPUs. Metal resembles Vulkan and DX12 as a low overhead low level API. It’s supported since version OS X 10.11 El Capitan. MacOS, the desktop operating system of Apple uses company own Metal GPU API. ![]() ![]() Blizzard games like World of Warcraft are supported and in this article we will check out how the game performs. For gaming we have a different operating system, different GPU API and only a subset of PC hardware available when compared to the Windows ecosystem. ![]() Apple hardware is quite recognizable and quite unique.
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